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Bug Id ?
Reporter ?
djm
Product/Version ?
MacGDBp / 1.3.0
Status ?
Closed
Severity ?
Critical
Duplicate Of ?
Fixed in Revision ?
Mstone ?
Summary ?
v 1.3.0 Unusable
Report Time ?
May 19, 2009 04:53 PM
Assignment ?
Resolution ?
Duplicate
Priority ?
Normal
Dependencies ?
- none -
Mstone (old) ?


Attachments
bug-167-crash_report-dhthomas.txt Crash report for bug 167
Votes
For: 0 (0%)
Against: 0 (0%)
Total: 0

May 19, 2009 04:53 PM djm
I upgraded from 1.2.1 and found 1.3.0 unusable due to hangs and crashes. Ive downgraded back to 1.2.1 for now. Mac OS 10.5.6 / PHP 5.2.9 / xdebug 2.0.4. I look forward to a new rev.

May 20, 2009 03:52 AM Robert
I noticed this too, today, when dog-fooding it :/. I've uploaded a test build here: http://www.bluestatic.org/bugs/showreport.php?bugid=166. Can you see if this resolves the issues for you?

May 28, 2009 11:41 AM olafure
I can confirm this. I just upgraded to 1.3.0 and it went unusable. Went back to 1.2.1 and happiness showed up again.
PHP seems to connect to macgdbp but both just hangs and when i press "Play" button in macgdbp it crashes.

Will be happy to help to resolve the issue if I can.

May 28, 2009 11:44 AM olafure
Robert: I just tested the build you mentioned, and it seems to be working!

May 28, 2009 11:44 AM Robert
Can you please test the build I posted in #166?

June 4, 2009 10:22 AM Jakob Stoeck
The build in #166 fixed the crashing for me.

June 5, 2009 07:37 PM djm
Robert: The build you posted in #166 is working for me. The inspector is a big help. Thx!

June 10, 2009 01:38 PM dhthomas
Sounds like you've got this one squashed, but just in case you need more info, here's a dump of the Apple report on my system.
About to try the test build you've created.
Thanks for your hard work.

June 10, 2009 01:44 PM dhthomas
Confirmed that the test build from bug 166 has resolved the issue for me.
Thanks

July 22, 2009 03:26 AM Robert
I'm marking this as a duplicate of bug 166. Please watch that bug (favorite it for email notifications) because I'm going to post a new build in the next couple of days, which I hope will fix it (again). The build in #166 simply reverts the changes that were made to the socket layer, so it's not really a fix for the long-term.